Nina Huntemann


I'm an academic interested in the intersections of gender, culture and technology. My work applies feminist theory and cultural production perspectives to the industrial and social practices of digital gaming. Recently, I co-edited Gaming Globally: Production, Play and Place (Palgrave, 2013). My current research project is a field study of promotional models (“booth babes”) and cosplayers at industry-sponsored gaming events and fan conventions. I am a member of the FEMBOT Collective (, which is a scholarly collaboration promoting research on gender, media, and technology. I am an avid crafter and baker. When I am not playing video games, I spend my free time knitting, stitching, beading and making chocolate desserts.